In this unit we are working with UVW maps for the first time, and it helps create a very realistic texture to your models. The idea of UVW maps and the tools that go with it can look quite intimidating at first, but the pay-off is definitely worth it! I'd say if you want to take on 3d modeling seriously, then UVW maps would be a must-have tool, and it would be necessary for you to understand it. So far, I've only scraped the very basics of the UVW tools and only know how to apply them at a beginner's level, but I hope to learn more about these tools more in the future. One thing I enjoy about this tool is how it makes it easier to create and apply your own, original textures to your 3d models. While in the past we've only used textures from outside sources, now we can create and design our own textures for use in our models. UVWs can be very complex tools,but by taking it one step at a time, the learning process is worth it.
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Nowadays there are an array of free-to-use animating software out there for 2d animators. But what is the best choice for you? In my opinion Grease Pencil by Blender is one of the best to use right now, and has many techniques I believe will make 2d animation production smooth and easy. The way it works is that it allows you to draw your 2d images within the 3d space. The mix of 3d and 2d tools here seem like they would make animating more efficient, and a more enjoyable experience. We can see the usage of typical 2d animation tools like onion skins and strokes, however, tools such as materials, modifiers, and the ways you can edit the objects, using meshes, and sculpting are similar to what you would see in 3d programs. So what does this mean? Well, for 2d artists/animators you can have some of the efficiency of 3d animation in your own 2d work process, while still maintaining a high level of control over your artwork and frames. The only downside that I can think of for using this software would be the possibility of a steep learning curve, and it could take a while to get used to all the tools, but I look forward to learning more about, and using this software.
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About meI am a Senior at DSA and currently taking the Advanced Game Art and Design course. I enjoy playing video games and drawing in my free time. The opinions expressed within this blog are my own, and do not reflect that of Durham School of the Arts of Durham Public Schools Archives
May 2022
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