This unit we worked with modeling concepts that are not entirely new to us, such as parametric modeling which we first learned about in DDA I. However, with this class being more independent and with me having a tiny bit of time on my hands I decided to try and work with photogenic lighting tools. These, specifically the free light tool, are quite easy to use despite being fairly intimidating when you first look at them. When using the free light tool, although it depends on what effect you want, most of the time you will want to turn the shadows on for your light otherwise your lights will look very 'unrealistic and out of place. The one issue I had when I was working with this was not an issue regarding the actual tool, but the computer I was working with, so if you don't have a great computer, working with lighting and shadows may take more time than you would expect. I found that even combining lighting and shadows with simple models can bring those models to life. So, if you ever have scene that feels really meh, it doesn't take much effort to add lighting and shadows to make it look much, much better. I enjoy being able to be more independent than I was in the previous DDA course, and am looking forward to learning more concepts.
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About meI am a Senior at DSA and currently taking the Advanced Game Art and Design course. I enjoy playing video games and drawing in my free time. The opinions expressed within this blog are my own, and do not reflect that of Durham School of the Arts of Durham Public Schools Archives
May 2022
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