This week was cut somewhat short in terms of in-class work days, but this upcoming week will be even shorter and busier. This week I continued work on the Zenith poster and the flashbacks, and took some time over the long weekend to work on this as well. The due date for the actual playable game was pushed back (thank you Mr. B) so the pressure isn't as high for the upcoming week as we thought it would be, however, we have to balance exams and getting ready for college and graduation all the while creating this finished product. We realized through this process so far that creating a polished, complete game takes a lot of work and effort, and moving forward we should start off with a less complex game idea when working with a limited time frame and/or small number of people. With these limitations we have come to an understanding that our finished game won't be as ambitious as our original idea, but we will make sure it is still playable, and for a first game, that sounds good to me. As for the upcoming week, most of the work will have to be done outside of class as many school days will be dedicated to exams.
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About meI am a Senior at DSA and currently taking the Advanced Game Art and Design course. I enjoy playing video games and drawing in my free time. The opinions expressed within this blog are my own, and do not reflect that of Durham School of the Arts of Durham Public Schools Archives
May 2022
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