This week our class began our work with illustrator! So far we have been working with simple functions and shapes. The shape builder tool was one of the main tools we have been using and working with. This tool works well with what we have been doing because even when using simple shapes we can make more complex ones. The shape builder tool can join shapes and lines together to make something new. It can remove lines and shapes as well. Our latest assignment in illustrator tested how we could use creativity to make more complex and interesting images while only using basic lines and shapes. There are some tools that are similar to what we have worked with in Photoshop, and many keyboard shortcuts have the same function(so far), but the creation of new objects is a big shift from what we previously worked on.
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At E3 this past year, Bethesda announced a new Fallout game. The trailer seemed promising and left me excited for what was to come. Many fans, myself included, were a bit worried when we heard the word multiplayer connected to a Fallout game, but I wanted to believe that this could still be worth the wait. Some people felt very strongly about the multiplayer aspect, but little did they know that there would be much more than that to complain about. The beta was released in October, while the game was set to release in November. This already shows the signs of what was to come. When the game itself was finally released in November many players were left shocked by what they saw. There were a large sum of bugs leaving players irritated rather than immersed. To top that off, Fallout 4 had stunning visuals for the time it was released so we may have been expecting to be impressed by the graphics once again, but the outdated graphics of the latest game left much to be desired. If Bethesda had made the beta release and game launch further apart, they would have time to fix their bugs, and the teams working on this game should have spent more time on it as well as paying more attention to detail so that it would stay true to the Fallout series. Reference/Image:
Through the year so far, we have already gone over some tools and techniques used in Photoshop. Of what we've gone over I most enjoy using layer masks, and when it comes to adding color to an image, blend modes are a quick and easy way to keep the colors realistic. When you add color directly onto an image, it loses the texture and realistic appearance it once had because while you add color you hide everything else. Blend modes can remedy this problem because when you add color to part of an image you can add a blend mode and this will allow the original image to show through while keeping the color you wanted. In the image below I used layer masks and blend modes to colorize an image: Layer masks are good for hiding unwanted parts of an image, but since they are nondestructive you can always bring it back. You can use layer masks to put in different subjects and/or backgrounds into an image. If you're like me then you will probably like the ability to clean up the process with the paintbrush tool. When you go into quickmask you can work with black and white to add or subtract from what is being hidden. In the image above I used quickmask to try and clean up any lines I could. To get different colors in the image, I had to select the parts of the image i wanted to be a certain color, and created a new layer from them. By doing this I would still have the original image while working on the new layer.
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About meI am a Senior at DSA and currently taking the Advanced Game Art and Design course. I enjoy playing video games and drawing in my free time. The opinions expressed within this blog are my own, and do not reflect that of Durham School of the Arts of Durham Public Schools Archives
May 2022
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