So far this summer break, I've been working on improving my 2D artwork and understand of anatomy/angles. I wanted to see how I could create a character looking upwards so I found some reference images online and from that I was able to understand how a semi-realistic jaw would look like from a lower angle. Then I sketched out on paper an outline of what I wanted the image to look like, and I do this for most digital work because I feel most comfortable sketching on pencil and paper first. When it came to making the digital drawing I decided I wanted to improve my linework because I've never really taken the time to make a full clean linework drawing, and I wanted to practice doing so. it was actually a lot less difficult to get the lines I wanted. It can seem intimidating to get smooth lines, and while mine are by no means perfect, with the sketch in place it can almost be relaxing. With coloring and shading the lineart I wanted to keep things simple and focus more on color than shading. So for my colors, I used the fill tool, and for shading all I made sure to keep my opacity really low, unless I wanted certain highlights to pop. In Summary:
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About meI am a Senior at DSA and currently taking the Advanced Game Art and Design course. I enjoy playing video games and drawing in my free time. The opinions expressed within this blog are my own, and do not reflect that of Durham School of the Arts of Durham Public Schools Archives
May 2022
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